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Houdini自定义求解器视频教程 - Pluralsight - Creating Custom Houdini Solvers with VEX Wrangles
Often while working on high-end feature films, TV shows, or commercials, it is necessary to create completely procedural setups that are both robust and controllable. This course, Creating Custom Houdini Solvers with VEX Wrangles, is designed to teach you techniques and workflows to help achieve exactly that. In this course, you will learn how to create sophisticated setups that are required to achieve a completely procedural sticky slime system. First, you will learn to utilize Wrangle nodes extensively with VEX scripting to create a dynamic Sticky Constraint Solver that will be the driving force behind the whole system. In addition to the Sticky Constraint Solver, you will learn how Wrangle nodes can be used inside a DOP Network to control a Position-Based Dynamics Solver, otherwise known as the Grain Solver. The course will also take you through how FLIP simulations can be used to complement the effect. By the end of this course, you’ll have the practical skills to achieve robust, controllable and procedural setups for high-end Houdini VFX projects. Required Software: Houdini 15.
经常在高端专题片、电视节目或广告片上工作时,就必须建立完全的程序化的设置,这是强大的和可控的。这当然与烦恼争论创建定制的胡迪尼解,是为了教你的技术和工作流程,以帮助实现完全。在这个过程中,你将学习如何创建一个复杂的设置,以实现一个完全的程序粘泥系统。首先,你要学会利用争论节点广泛的VEX脚本来创建一个动态粘性约束求解器,将整个系统背后的驱动力。除了棘手的约束求解器,您将学习如何为节点可以使用DOP网络内部控制基于位置的动力学求解器,否则称为晶粒的求解。本课程也将带你通过如何翻转模拟可以用来补充效果。到本课程结束时,你要实现稳健的实用技能,控制和程序的高端胡迪尼VFX项目设置。所需软件:Houdini 15。
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