本教程专为熟悉Zbrush和Maya(或同等工具)的用户而设计。想研究动物或生物。但是我真的没有任何解剖学知识,也不知道如何开始。
This tutorial has been designed for people who are familiarized with Zbrush & Maya (or equivalent). And want to work on animals or creatures. But don’t really have any knowledge in Anatomy and don’t know how to get started.
先决条件:熟悉所使用的软件界面。不需要解剖学知识。
Prerequisite : Familiar with the used software interface. Anatomy Knowledge not required.
包括:骨架
在本教程中,我将介绍创建这头野牛的所有基本步骤,并使用精心选择的参考资料进行精确的解剖。可以应用于任何动物或生物的技术。
In this tutorial I will cover all the essential steps to create this Bison, with an accurate Anatomy, using carefully chosen references. Techniques That can then be applied to any kind of animal or Creature.