游戏美术视频教程
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英文+无字幕 |
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2小时17分钟 |
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游戏场景纹理贴图绘制教程 - Quixel Suite 2.2, DDO Essentials - Pluralsight
这门课程,QUIXEL套房2.2,DDO精华,将向您展示创建PBR(基于物理渲染)的纹理和材料的过程。你将在任何3D应用解开色彩应用ID,以您的详细三维模型开始,然后它出口DDO。然后,您将学习如何轻松地,实事求是地使用一些PBR纹理扫描数以千计的纹理从内3DO纹理空头排列模型。您还将学习如何使用不同的屏蔽技术添加的细节多层:如泥土,苔藓,或划痕模型的表面上。完成此课程后,你就会知道,你可以应用到你的模型创建模型呈现高品质的效果图基本知识和先进的功能。
Have you ever needed to quickly texture assets? This course, Quixel Suite 2.2, DDO Essentials, will show you the process of creating PBR (physically-based rendering) textures and materials. You will start by applying color IDs to your detailed, 3D unwrapped model in any 3D application and then export it to DDO. You will then learn how to easily and realistically texture your model in short order by using some of the PBR textures from thousands of scanned textures inside 3DO. You will also learn how to use different masking techniques to add multiple layers of details such as dirt, moss, or scratches on your model’s surface. After completing this course, you’ll know the basics and advanced features that you can apply to your model to create high-quality renders of your model for presentation.
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