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CG-Architect V-Ray 2.0 New Feature Training(VR2.0新功能教学)
用户界面(创建菜单,VFB上的改进,VFB上铺设的EXR功能VRay的项目)
材料(VRayCarPaint,分散,昏暗的距离,VRayDistanceTex,平铺的OpenEXR VRayHDRI VRayMultiSubTex)
渲染元素(DRBucket,VRayLightSelect)
灯(定向的平面VRayLights,VRayLightLister,VRayLightMeter)
照相机(ExposureControl,立体钻机,Shademaps,LensEffects,镜头分析和失真)
地理标志(双向路径跟踪追溯,在Lightcache的选项)
RT和RT GPU
其他改进和未成年人特点的综述。
This tutorial covers
User Interface (VRay items in create menu, VFB improvements, VFB rollout EXR features)
Materials (VRayCarPaint, Dispersion, Dim distance, VRayDistanceTex, VRayHDRI with tiled OpenEXR, VRayMultiSubTex)
Render Elements (DRBucket, VRayLightSelect)
Lights (Directional Planar VRayLights, VRayLightLister, VRayLightMeter)
Cameras (ExposureControl, Stereoscopic Rig, Shademaps, LensEffects, Lens Analysis and distortion)
GI (Bi Directional Path Tracing, Retrace options in the Lightcache)
RT and RT GPU
Roundup of other improvements and minor features.
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